AVCWare Video Converter Ultimate Introduction
AVCWare Video Converter Ultimate is capable of
converting all popular video formats like AVI, MPEG, WMV, DivX, MP4, RM,
MOV, XviD, 3GP and audio formats MP3, WMA, WAV, RA, M4A, AAC, AC3
between each other, or convert any of them to 3D video, you can also use
it to convert one 3D video to another 3D format. With it, you can
convert any video/audio/animated picture to make it playable on your
iPad, iPod, iPhone, Apple TV, PSP, PS3, Xbox, Google phones, and other
digital multimedia devices.
AVCWare Video Converter Ultimate also
enables you to edit videos, like video cropping, trimming and video
effects adjustment. Also, for a better video conversion experience, this
video converter software has been upgraded with NVIDIA CUDA and ATI APP
technology offering improved video encoding/decoding performance
(particularly when processing high-definition videos) for any computer
running on a CUDA-enabled GPU.
Key Functions
-
Convert 2D to 3D video and 3D to 3D video
Convert standard 2D video to outstanding 3D video, even 3D video to another 3D video format. -
Convert between Multiple Video Formats
Convert
between multiple video formats, including the most popular videos: AVI,
MPEG, WMV, MP4, FLV, MKV, H.264/MPEG-4, DivX, XviD, MOV, RM, RMVB, M4V,
VOB, ASF, 3GP, 3G2, SWF, H.261, H.264, DV, DIF, MJPG, MJPEG, DVR-MS,
NUT, QT, YUV, DAT, MPV, NSV and etc. -
Convert between Various Audio Formats
Convert
between various audio formats, such as MP3, WMA, AAC, WAV, CDA, OGG,
FLAC, APE, CUE, M4A, RA, RAM, AC3, MP2, AIFF, AU, MPA, SUN AU etc.
Create Videos from Pictures
Create customized videos from your picture collections and view them on multimedia players with your friends.
System Requirements
OS | Microsoft® Windows XP (SP2 or later), Windows Vista, Windows 7 |
---|---|
Processor | 1GHz Intel/AMD processor or above |
RAM | 256MB RAM (512MB or above recommended) |
Free Hard Disk | 100MB space for installation |
Graphic Card | Super VGA (800×600) resolution, 16-bit graphics card or higher, OpenGL 1.4 or higher |
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